A gamer uncovered a game-breaking bug in Marvel Rivals that unfairly disadvantages players with less powerful PCs. Low FPS (frames per second) causes several heroes to move slower and inflict less damage, effectively turning the game into a "pay-to-win" scenario where the cost of entry is better computer hardware.
This is clearly a bug, not an intended game mechanic. However, a swift fix is unlikely. The problem stems from the Delta Time parameter – a crucial element in game design that ensures consistent gameplay regardless of frame rate. Addressing this deeply embedded issue will require significant developer time and effort.
The following heroes are currently affected:
- Doctor Strange
- Wolverine
- Venom
- Magik
- Star-Lord
These characters exhibit reduced movement speed, lower jump heights, and diminished damage output. Other heroes may also be impacted. Until a patch arrives, players should prioritize improving their FPS, even if it means compromising graphical settings.