EA Motive and SEED are set to unveil their groundbreaking advancements in texture creation at the upcoming Game Developers Conference. They will showcase their innovative "Texture Sets" technology, which streamlines the process of combining related texture sets into a single resource. This modern approach not only enhances processing efficiency but also paves the way for the creation of new, high-quality textures. Leading the presentation will be EA's lead technical artist, Martin Palko, who will delve into the intricacies of crafting textures and graphics for games like Dead Space, Iron Man, and others.
Image: reddit.com
Gamers eagerly anticipate this event, as it may offer the first glimpse of actual gameplay footage or detailed insights into the much-anticipated Iron Man game. Announced back in 2022, the project has remained shrouded in mystery, fueling speculation about its possible cancellation. However, EA Motive's participation in GDC dispels these rumors, confirming that development is actively ongoing. The conference is scheduled from March 17 to 21, 2025.
Details about the Iron Man game are still sparse, but it is confirmed to be a single-player experience with RPG elements, set in an open world, and powered by Unreal Engine 5. Fans can also expect EA Motive to incorporate the flight system from their previous work on Anthem, promising an immersive and dynamic gameplay experience.