Former Genepool Software developer Kevin Edwards just revealed never-before-seen images of a canceled 2003 Iron Man game on Twitter (X). Read on to learn more about the game and its cancellation.
Related VideoRetro Iron Man Game Canceled by Activision!
Kevin Edwards, a former developer at Genepool Software, recently took to Twitter (X) and unveiled never-before-seen images from a canceled Iron Man game that was originally slated to release in 2003. According to Edwards, the game was intended to be entitled "The Invincible Iron Man", which was meant to evoke the character’s original comic book moniker. Edwards reportedly contributed to the project shortly after the studio's latest superhero title X-Men 2: Wolverine’s Revenge hit the shelves.
Edwards’ post, which featured the game’s title card alongside Genepool Software’s logo and a few screenshots of gameplay, was soon followed by another post that included actual gameplay footage from the original Xbox console he was working on during his stint in Genepool Software. The footage showcased the game’s startup screen and a short snippet from the game’s tutorial set in a rocky desert.
"The Invincible Iron Man" Was Canceled by Activision
Despite Edwards’ cherished memories of the venture and overwhelming backing from fans who witnessed the post, "The Invincible Iron Man" was reportedly scrapped by Activision mere months after its development initially commenced. Genepool Software itself was shuttered soon after, leaving Edwards and his team without employment.
Although Activision never publicly disclosed the cause for the game’s cancellation, Edwards illuminated some potential theories in response to a few commenters.
"We never obtained the precise reason(s) why they scrapped it," Edwards retorted. "The film being postponed was a significant one, or perhaps they didn't deem the game to be of sufficient quality and consequently declined to invest further. Or perhaps another developer had been selected to take its place."
Edwards had no idea why such a design was chosen for the game, writing "No idea I'm afraid. That was the [designer’s] choice." Regardless, Edwards promised to follow up on his previous two posts with more gameplay footage, although, at the time of writing, Edwards has yet to fulfill his promise.